

One-shots the opponent unless the attack is not first or the opponent is a Normal or Fighting type. User faints and opponent's defense is halved after attack.Īttacks for 2-5 turns opponent cannot attack until Fire Spin finishes. Half of damage dealt to opponent is recovered as health opponent must be asleep for it to work. User takes 1/4th of damage inflicted on opponent. Randomly disables one of the opponent's attacks for 2-5 turns. User goes underground for the first turn, then attacks on the second turn. User's type changes into opponent's type.Īttacks second, inflicting double the damage of opponent's attack when hit with a Normal or Fighting move. User doesn't attack for 2-3 turns, then attacks with double the damage received from the opponent.Īttacks for 2-5 turns opponent cannot attack until Bind finishes.ģ0% chance the opponent flinches afterward.ġ0% chance the opponent flinches afterward.ġ0% chance of lowering opponent's speed by 1.Īttacks for 2-5 turns opponent cannot attack until Clamp finishes.Īttacks opponent 2-5 times in succession. User recovers half of damage inflicted on opponent.ġ0% chance of lowering opponent's defense by 1.ġ0% chance of lowering opponent's attack by 1. Note that all moves that damage the opponent or give the opponent a status effect have a 1/256 chance of missing, except for Swift.

For a list of all Pokémon moves, see List of Moves.
